This is another awesome collaboration with Arvid Schneider. Our task was to create an asset for Arnold GPU Presentation on Nvidia GPU Technology Conference (GTC).
My part of the task was to do the UVs and paint textures in Mari. Deadline was tight, but we managed to finish everything in about three weeks.
FInal render was rendered with the upcoming GPU version of Arnold.
You can watch Adrien Herubel presenting some of the features of the GPU Arnold on the following link:
Arvid did scene setup, lighting and lookdev of the robot.
Arvid is Lighting Technical Director at Industrial Light & Magic. He also creates great Arnold tutorials and writes tools for lookdev, lighting and similar. You can check his stuff on the following links: